Timber
A cantrip-cheap toppling tree clears a path of bludgeoning damage before crumbling to dust, no trace left behind.
You create a small dead tree in your space that falls over on anyone in its path, then immediately decomposes. Any creature in the area takes 2d4 bludgeoning damage, with a basic Reflex saving throw. A creature that critically fails its save is knocked for a loop, making it until the end of its next turn.
Rank 1 (Cantrip) · Traditions Arcane, Primal
Cast 2 actions
Area 15-foot line
Save Reflex
Damage 2d4 bludgeoning
Heightened
- Heightened (+1) The initial damage increases by 1d4.
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