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Thermal Stasis
The same abilities that let you raise or lower thermal energy also let you keep it at a safe medium.
uncommonCantripConcentratePsychic
- Rank
- Rank 1 (Cantrip)
- Cast
- 1 action
- Range
- 60 feet
- Duration
- until the start of your next turn
- Rank
- 1
- Cast
- 1
- Range
- 60 feet
- Duration
- until the start of your next turn
The same abilities that let you raise or lower thermal energy also let you keep it at a safe medium. The target gains resistance 2 against fire damage and resistance 2 against cold damage. Heightened (+1) Each resistance increases by 2.