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Spells

Tempest Touch

A melee spell touch drenches a foe in freezing water, slowing their stride further the worse they fail to shrug it off.

uncommonFocusColdManipulateOracleWater

Your touch calls forth a churning mass of icy water that clings to your target, dealing 1d4 bludgeoning damage and 1d4 cold damage. The target must attempt a Fortitude save.

Critical Success The target is unaffected.

Success The target takes half damage and a –5-foot circumstance penalty to its Speeds until the end of your next turn.

Failure The target takes full damage and a –10-foot circumstance penalty to its Speeds until the end of your next turn.

Critical Failure As failure, but the target takes double damage.

Rank 1

Cast 1 action

Range touch

Save Fortitude

Damage 1d4 bludgeoning + 1d4 cold

Heightened

  • Heightened (+1) The bludgeoning and cold damage each increase by 1d4.