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Sorted A-ZSpells
Stifling Stillness
You make all air in the target area unnaturally still and unyielding, creating a shimmering haze. The stagnant, heavy air becomes an area of difficult terrain.
commonAirConcentrateManipulatePoison
- Rank
- Rank 4
- Trad
- Arcane, Primal
- Cast
- 2 actions
- Range
- 120 feet
- Area
- 20-foot burst
- Save
- Fortitude
- Duration
- 1 minute
- Rank
- 4
- Cast
- 2
- Range
- 120 feet
- Area
- 20-foot burst
- Duration
- 1 minute
You make all air in the target area unnaturally still and unyielding, creating a shimmering haze. The stagnant, heavy air becomes an area of difficult terrain. Creatures in the area that breathe air and aren't holding their breath must spend a single action on their turn straining to breathe the stagnant air; once they do, they still mostly breathe their own exhaled air, taking 3d6 poison damage (basic Fortitude save) and becoming . Heightened (+2) The damage increases by 3d6.