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Spout
Water blasts upward, coming out of the ground, rising from a pool, or even manifesting from thin air.
commonCantripConcentrateManipulateWater
- Rank
- Rank 1 (Cantrip)
- Trad
- Arcane, Primal
- Cast
- 2 actions
- Range
- 30 feet
- Area
- 5-foot cube
- Save
- Reflex
- Rank
- 1
- Cast
- 2
- Range
- 30 feet
- Area
- 5-foot cube
Water blasts upward, coming out of the ground, rising from a pool, or even manifesting from thin air. Any creatures in the area take 2d4 bludgeoning damage, with a basic Reflex saving throw. A creature that critically fails its save is disoriented by the explosion of water, becoming until the end of your next turn.
You can change this spell's area to a , provided you center the burst in a body of water. This body of water can be as small as a pond or creek, but not as small as a puddle or bathtub.
Heightened (+1) The damage increases by 1d4.