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SpellsDivine

Spiritual Epidemic

A curse plants a hidden trap in one target's spirit, spreading to any ally who casts a divine or occult spell on them afterward.

commonConcentrateCurseManipulateSpirit
Conditions
Inflicts:

You curse the target, sapping its spirit and leaving a contagious trap in its essence. The target must attempt a Will save. Any creature that casts a divine or occult spell on the target while it's affected is targeted by spiritual epidemic and must also attempt a Will save. The curse continues to spread in this way.

Critical Success The target is unaffected.

Success The target is Enfeebled 2 and Stupefied 2 for 1 round.

Failure The target is enfeebled 2 and stupefied 2 for 1 minute and Enfeebled 1 and Stupefied 1 permanently.

Critical Failure The target is Enfeebled 3 and Stupefied 3 for 1 minute and enfeebled 2 and stupefied 2 permanently.

Rank 8 · Traditions Divine, Occult

Cast 2 actions

Range 120 feet

Save Will

Duration varies