Spiritual Epidemic
A curse plants a hidden trap in one target's spirit, spreading to any ally who casts a divine or occult spell on them afterward.
You curse the target, sapping its spirit and leaving a contagious trap in its essence. The target must attempt a Will save. Any creature that casts a divine or occult spell on the target while it's affected is targeted by spiritual epidemic and must also attempt a Will save. The curse continues to spread in this way.
Critical Success The target is unaffected.
Failure The target is enfeebled 2 and stupefied 2 for 1 minute and Enfeebled 1 and Stupefied 1 permanently.
Critical Failure The target is Enfeebled 3 and Stupefied 3 for 1 minute and enfeebled 2 and stupefied 2 permanently.
Rank 8 · Traditions Divine, Occult
Cast 2 actions
Range 120 feet
Save Will
Duration varies