Slime Spit
A ranger's spat glob of toxic goo blinds as much as it poisons, smearing a foe's vision until they stop to wipe their eyes clean.
You spit toxic goo that coats your target's face and eyes, dealing 2d6 poison damage. It must attempt a Reflex save.
Critical Success The target takes no damage.
Success The target takes half damage and is Dazzled for 1 round, though it can Interact to wipe its eyes and remove the condition.
Failure The target takes full damage and is dazzled until the end of your next turn.
Critical Failure The target takes double damage, is Blinded for 1 round, and is dazzled until it uses an Interact action to wipe its eyes.
Rank 1
Cast 2 actions
Range 30 feet
Save Reflex
Damage 2d6 poison
Heightened
- Heightened (+1) The damage increases by 2d6.
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