Showing0entries
Sorted A-Z
Spells

Shining Starlight Attack

Area varies (see below)

rareConcentrateManipulateFocus
Rank
Rank 2
Cast
2 actions
Range
30 feet
Rank
2
Cast
2
Range
30 feet

Area varies (see below)

You brandish your sentinel weapon, summoning the image of your constellation above your head. The constellation then releases a powerful blast that deals 2d10 damage to all enemies in either a or , with a basic save against your arcane spell DC. Enemies that critically fail are until the start of your next turn. The damage type, traits, area, and saving throw are determined by your zodiac constellation (see below).

Heightened (+1) The damage increases by 1d10.

Constellation

Attack (Area, Save, Damage Type; Traits)

Underworld Dragon

Volcanic vents (line, Reflex, fire)

Ogre

Wild club swing (cone, Fortitude, bludgeoning)

Swordswoman

Falling blades of light (line, Reflex, piercing)

Forest Dragon

Swarm of insects (cone, Fortitude, poison)

Sea Dragon

Pressurized seawater (line, Reflex, piercing; water trait)

Blossom

Storming petals and pollen (line, Fortitude; poison, plant, wood)

Swallow

Wing gust (cone, Reflex, slashing; air)

Dog

A biting dog (line, Reflex, slashing)

Ox

A trampling ox (line, Reflex, bludgeoning)

Sky Dragon

Draconic lightning (line, Reflex, electricity)

Sovereign Dragon

Psychic roar (cone, Will, mental)

Hail of silver arrows (piercing, cone, Reflex)