Roar of the Dragon
A thunderous bronze-red roar rattles the air, cowing lesser creatures while kindred dragons hear it as a mark of respect.
You channel the might of dragons into your voice, letting out a roar that engenders respect in dragonkind but that instills fear in most other creatures. The impressive roar grants you a +2 circumstance bonus to Diplomacy checks for 10 minutes against dragons that were in the area at the time of casting.
Roar of the dragon affects non-dragon creatures with deep ties to dragonkind (such as a barbarian with the draconic instinct, a sorcerer with the draconic bloodline, or a member of a culture that reveres dragons) as if they had the dragon trait. The GM decides if a creature is aligned enough with dragonkind to be affected in this way. All enemies within the area other than dragons must attempt a Will save; to these enemies, roar of the dragon is a fear effect.
Critical Success The creature is unaffected.
Success The creature is Frightened 1.
Failure The creature is Frightened 2.
Critical Failure The creature is Frightened 3 and for 1 round.
Rank 4
Cast 2 actions
Area 30-foot emanation
Save Will
Duration varies
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