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SpellsArcane

Rainbow Fumarole

A fissure erupts with one of eight random blasts of colored flame, forcing anyone caught inside to gamble on which hazard follows the burn.

commonConcentrateFireIncapacitationLightManipulate

Multi-hued flames break through cracks in the ground, reaching high into the sky and giving off dangerous fumes. When you cast the spell, roll 1d8 on the table below to determine the effects of the fumarole.

Any creature caught inside the area of rainbow fumarole when you cast it takes the indicated damage with a basic Reflex save and, on a failure, takes any added effect listed. Creatures must also attempt a saving throw when they move through the spell's area or end their turn in it. Squares within the area of the rainbow fumarole are difficult terrain.

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1d8ColorDamageAdded Effect
1Red50 fire plus 2d6 persistent fire-
2Orange50 fireKnocked Prone
3Yellow30 fire plus 20 bludgeoningPushed 10 feet
4Green20 fire plus 20 acidSickened 2
5Blue30 fireParalyzed for 1 round
6Indigo30 fireConfused for 1 minute
7Violet30 fireSlowed 1 for 1 minute
8AllChoose the color for each affected creature and use that color's damage and added effect; if a creature is affected again, you can choose a different color.-

Rank 8 · Traditions Arcane, Primal

Cast 3 actions

Range 500 feet · Area 20-foot cylinder

Save Reflex

Duration 1 minute