Mushroom Patch
A ring of pale mushrooms sprouts underfoot, choking the area in irritating spores that blur vision and turn the ground treacherous.
You cause mushrooms to sprout in the area. The area becomes difficult terrain. When the spell is cast and at the beginning of each round, the mushroom's release a cloud of irritating spores. Creatures in the area must attempt a Fortitude save.
Critical Success The creature is unaffected.
Success The creature is Dazzled for 1 round. If the creature moves to outside area, they can spend 1 action to rub their eyes, removing the dazzled condition.
Failure The creature becomes dazzled for 1 round.
Critical Failure The creature becomes dazzled and Slowed 1 for 1 round.
Heightened (3rd) The range increases to 90 feet and the area increases to a 20-foot-radius burst.
Heightened (6th) The range increases to 120 feet and the area increases to a 30-foot-radius burst.
Heightened (9th) The range increases to 150 feet, the area increases to a 40-foot-radius burst, and when a creature would become dazzled, they become Blinded instead.
Rank 1 · Traditions Primal
Cast 2 actions
Range 60 feet · Area 10-foot burst
Save Fortitude
Duration 1 minute
Heightened
- Heightened (3rd) The range increases to 90 feet and the area increases to a 20-foot-radius burst.
- Heightened (6th) The range increases to 120 feet and the area increases to a 30-foot-radius burst.
- Heightened (9th) The range increases to 150 feet, the area increases to a 40-foot-radius burst, and when a creature would become dazzled, they become instead.