Murmuration
A hex fills the air with phantom wingbeats and screeching warnings, punishing a marked foe that dares step toward the one it guards.
The target feels the brush of feathers against its skin and hears screeches in its ears, warning it to keep away from a creature you designate that's within 30 feet of you when you Cast this Spell (which can include yourself). Once per round, if the target moves closer to the designated creature, it must attempt a Will save or take 1d4 piercing or sonic damage.
Critical Success The target is unaffected.
Success The target takes half damage.
Failure The target takes full damage.
Critical Failure The target takes 1d4 sonic and 1d4 piercing damage, and if it attempts an attack roll or hostile skill check this round, it takes a -2 status penalty to the roll.
Heightened (+1) The damage increases by 1d4, or by 2d4 on a critical failure (1d4 of which is sonic and 1d4 of which is piercing)
Rank 1 (Cantrip)
Cast 1 action
Range 30 feet
Save Will
Duration 1 minute
Heightened
- Heightened (+1) The damage increases by 1d4, or by 2d4 on a critical failure (1d4 of which is sonic and 1d4 of which is piercing).
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.