Moonlight Ray
A ranged bolt of holy cold punishes unholy foes with extra spirit damage, turning moonlit sniping into a specialist's tool.
You unleash a holy beam of freezing moonlight. Make a ranged spell attack. The ray deals 5d6 cold damage; if the target has the unholy trait, you deal an extra 5d6 spirit damage.
Moonlight ray's cold damage is silver damage for the purposes of weaknesses, resistances, and the like.
Critical Success The target takes double cold damage, as well as double spirit damage if a fiend or undead.
Success The target takes full damage.
If the light passes through an area of magical darkness or targets a creature affected by magical darkness, moonlight ray attempts to counteract the darkness. If you need to determine whether the light passes through an area of darkness, draw a line between yourself and the spell's target.
Rank 3 · Traditions Divine, Primal
Cast 2 actions
Range 120 feet
Damage 5d6 cold + 5d6 spirit
Heightened
- Heightened (+1) The cold damage increases by 2d6, and the spirit damage against fiends and undead increases by 2d6.
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