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Spells

Let Not the Fallen Rest

A wave of golden light rolls across downed allies, mending wounds and pulling them back onto their feet before foes can capitalize.

uncommonFocusConcentrateHealingManipulateSorcerer

You exhort your fallen comrades to return to the battle. Each allied creature within the emanation whose value is 2 or less regains 4d10 Hit Points and can Stand as a free action, which doesn't provoke reactions.

Rank 5

Cast 3 actions

Area 30-foot emanation

Heightened

  • Heightened (+1) The amount of healing increases by 1d10. PFS Note: This spell affects unconscious allies with a dying value of 2 or less, in addition conscious allies with the dying 1 or 2 condition. Conscious characters are not considered to have the dying 0 condition and are unaffected.