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Spells

Invoke Spirits

Ragged apparitions of the dead rise to stalk the living. They deal 2d4 mental damage and 2d4 void damage to each living creature in the area, with a basic Will…

commonConcentrateEmotionFearManipulateMentalVoid
Rank
Rank 5
Trad
Arcane, Divine, Occult
Cast
2 actions
Range
120 feet
Area
10-foot burst
Save
Will
Duration
1 minute
Damage
2d4 mental
Rank
5
Cast
2
Range
120 feet
Area
10-foot burst
Duration
1 minute
Damage
2d4 mental

Ragged apparitions of the dead rise to stalk the living. They deal 2d4 mental damage and 2d4 void damage to each living creature in the area, with a basic Will save. Additionally, creatures that critically fail the save are Frightened 2 and are for 1 round.

On subsequent rounds, the first time you Sustain the Spell each round, you can move the area up to 30 feet within the range of the spell. Living creatures in the new area must attempt saves with the same effects as above, except that critically failing doesn't make them flee.

Heightened (+2) The mental damage and void damage each increase by 1d4.