entries
Sorted A-Z
SpellsDivine

Inside Ropes

Flesh becomes an impromptu rope, letting a climber anchor to a wall or share the makeshift line with allies scaling behind them.

uncommonCantripConjuration

You pull a large handful of guts from your midsection. Removing these guts doesn't harm you. You can use the guts as 50 feet of rope to help you , and they help attach you to a wall. You move half as quickly as usual while climbing with your guts (minimum 5 feet), but you can attempt a check whenever you critically fail to prevent a fall. Other creatures can use your guts to climb like a squishy rope, but the guts don't help anyone but you attach to a wall. If you let go of your guts or your guts are damaged, the spell ends.

Heightened (3rd) You gain a +1 item bonus to Athletics checks to Climb while using your guts.

Rank 1 (Cantrip) · Traditions Divine, Occult, Primal

Cast 1 action

Duration 10 minutes

Heightened

  • Heightened (3rd) You gain a +1 item bonus to Athletics checks to Climb while using your guts.

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

License terms