Foresee the Path
You see just a split second into the future and glean how an enemy will move, making it easier for your allies to strike it mid-action.
- Rank
- Rank 5 (Cantrip)
- Cast
- 1 action
- Range
- 60 feet
- Duration
- 1 minute
- Rank
- 5
- Cast
- 1
- Range
- 60 feet
- Duration
- 1 minute
You see just a split second into the future and glean how an enemy will move, making it easier for your allies to strike it mid-action. Make a against the target enemy's Will DC or Deception DC, whichever is higher. The GM may judge a different DC is more appropriate if it's higher; for instance, using the Warfare Lore DC of a military captain. The target is then temporarily immune for 1 minute.
Critical Success The target ally gains a reaction that lets it make a melee Strike against the target enemy, triggered if the enemy leaves a square within the ally's reach. If the ally already has an ability that lets it make melee Strikes as a reaction, such as Reactive Strike, the ally can forgo gaining the temporary reaction to instead gain a +2 status bonus to melee Strikes it makes as reactions.
Success As critical success, but the status bonus an ally gets if it forgoes the reaction is +1.
Failure The spell has no effect.