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SpellsDivine

Focusing Hum

A steady ambient hum shields spellcasters from distraction, though the sustained resonance makes it harder to move unnoticed.

commonConcentrateManipulate

You infuse the air around you with a sustained hum that allows creatures within it to resist distractions. The DC of any flat check to Cast a Spell while Stupefied for creatures within the area is 2 lower. Confused creatures in the area don't attack anyone, including themselves, and instead lose the ability to speak coherently. You take a -2 penalty to Stealth checks to Hide and Sneak.

Rank 3 · Traditions Divine, Occult

Cast 1 action

Area 15-foot emanation

Duration 1 minute