Field of Razors
You grind a chunk of your choice of metal to fine dust between your hands and blow it into the air, where it grows into a tangle of wires covered in…
- Rank
- Rank 6
- Trad
- Arcane, Primal
- Cast
- 3 actions
- Range
- 60 feet
- Area
- 20-foot burst
- Save
- Reflex
- Rank
- 6
- Cast
- 3
- Range
- 60 feet
- Area
- 20-foot burst
You grind a chunk of your choice of metal to fine dust between your hands and blow it into the air, where it grows into a tangle of wires covered in razor-sharp prongs. The metal must be of a type you currently have in your possession. The covered area is difficult terrain. A creature that moves through the area takes ] damage per square traversed.
If a creature takes slashing, piercing, or persistent bleed damage while inside the thicket, you can spend a reaction to grow the iron in the shed blood into additional wires, expanding the burst by 5 feet. You can grow the area four times in this way, to a maximum of a .
The barbed wires are made of the metal you chose and activate resistances, weaknesses, and the like normally. The metal reforms in your possession when the spell ends.
Heightened (+1) The damage per square increases by 2.