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Diamond Dust
You supercool the nearby air, forming a cloud of dancing ice crystals in an emanation around you.
uncommonAuraClericColdConcentrateFocusManipulate
- Rank
- Rank 4
- Cast
- 2 actions
- Area
- 15-foot emanation (15-foot emanation centered on you)
- Save
- Fortitude
- Duration
- 1 minute
- Rank
- 4
- Cast
- 2
- Area
- 15-foot emanation (15-foot emanation centered on you)
- Duration
- 1 minute
You supercool the nearby air, forming a cloud of dancing ice crystals in an emanation around you. A creature other than you that enters the area or ends its turn within the area takes 2d6 cold damage. A creature can take this damage only once per turn. The crystals scatter and refract light; if a light effect enters diamond dust's area, any creatures targeted by that effect gain a +2 status bonus to AC and saves against it. While the spell persists, you can activate or deactivate this aura by Sustaining the spell. You can Dismiss this spell.
Heightened (+2) The damage increases by 1d6.