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Spells

Deity's Strike

A manifested version of your deity's favored weapon appears in the air above and attacks the target, using your spell attack roll.

commonEvocationForce
Rank
Rank 7
Trad
Divine
Cast
2 actions
Range
500 feet
Save
Reflex
Damage
7d12 force
Rank
7
Cast
2
Range
500 feet
Damage
7d12 force

A manifested version of your deity's favored weapon appears in the air above and attacks the target, using your spell attack roll. On a hit, the weapon deals 7d12 force damage, or double damage on a critical hit.

After the attack, whether it succeeds or fails, divine energy bursts from the weapon in a shock wave. It emits in a starting from the target and continuing in a direction you choose. Choose an alignment your deity has (chaotic, evil, good, or lawful). Your target and any other creatures within the area of the spell take |shortLabel] damage of the chosen alignment type, with a basic Reflex save. The spell gains the trait of the alignment you choose. If your deity is true neutral, the weapon doesn't create a shock wave.

Heightened (9th) The force damage increases by 1d12 and the alignment damage increases by 1d6.