Defended by Spirits
Guardian spirits encircle a chosen ally, striking back with spirit damage against any foe who lands a hit.
You entreat a spirit or the spiritual energies in your location to surround and protect an ally from an certain foe. Each time the enemy attacks and damages the ally, the enemy takes 1d6 spirit damage. The enemy is aware of these spirits and has a general sense that attacking the ally will draw the spirits' ire.
Rank 1 · Traditions Divine, Occult
Cast 2 actions
Range 30 feet
Duration 1 minute
Damage 1d6 spirit
Heightened
- Heightened (+2) The damage increases by 1d6.
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