Curse of Death
A creeping affliction settles over a target and tightens in stages the longer it goes unanswered, turning lethal at its worst.
Your patron wraps a hand around your target's heart. The target must attempt a Fortitude saving throw. Regardless of the result, the target is temporarily immune to all curses of death for 1 day.
Critical Success The target is unaffected.
Success The target is afflicted with the curse of death at stage 1, and the stage of the curse can't increase beyond stage 1.
Failure The target is afflicted with the curse of death at stage 1.
Critical Failure The target is afflicted with the curse of death at stage 2. Curse of Death (Curse, Death, Void) This curse ends when the spell ends; Stage 1 4d6 void damage and Fatigued (1 round); Stage 2 8d6 void damage and fatigued (1 round); Stage 3 12d6 void damage and fatigued (1 round); Stage 4 death
Rank 5
Cast 2 actions
Range 30 feet
Save Fortitude
Duration 1 minute
Heightened
- Heightened (+1) Increase the void damage taken on a success and during the first three stages of the curse by 1d6.