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Spells

Crown of Prophets

Serpents crown your head, biting foes with venomous fangs while offering counsel or striking back at whoever last drew your blood.

uncommonFocusAnimistMorph

Serpents sprout from your head, equally ready to bite your foes or offer you counsel. You gain a fangs unarmed attack that deals 1d6 piercing damage and has the Agile, Finesse, and versatile poison traits. The first time you Cast or Sustain this spell each round, you can perform one of the following as a free action.

  • Serpentine Advice The snakes compete to offer you counsel. You gain the Dubious Knowledge feat until the end of your turn, then you Recall Knowledge.
  • Toxic Prophacy (Poison) Requirements A creature within 15 feet damaged you since the end of your last turn; Effect The snakes spit toxic curses at the required creature, dealing 2d4 poison damage (basic Fortitude save).

Rank 1

Cast 1 action

Save Fortitude

Duration 1 minute

Damage 1d6 piercing + 2d4 poison

Heightened

  • Heightened (+1) The poison damage dealt by Toxic Prophecy increases by 1d4.