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Corrosive Muck

Difficult terrain hides a corrosive bite: standing or wading into either bubbling pool sears flesh with acid each round.

commonAcidConcentrateManipulate

You create two puddles of acidic slime that hinder the movement of anyone who walks through them. The area of each pool becomes greater difficult terrain. Each round that a creature starts its turn in one of the pools or enters a pool during a move action it's using, it takes 8d6 acid damage with a basic Reflex save. A creature that critically fails its saving throw also takes 1d6 persistent acid damage. As normal, if a Large or larger creature starts its turn in both pools, it takes the damage only once.

Rank 5 · Traditions Arcane, Primal

Cast 2 actions

Range 120 feet

Save Reflex

Duration 1 minute

Damage 8d6 acid

Heightened

  • Heightened (+2) Create an additional 10-foot burst.

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