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Corrosive Muck
Difficult terrain hides a corrosive bite: standing or wading into either bubbling pool sears flesh with acid each round.
commonAcidConcentrateManipulate
You create two puddles of acidic slime that hinder the movement of anyone who walks through them. The area of each pool becomes greater difficult terrain. Each round that a creature starts its turn in one of the pools or enters a pool during a move action it's using, it takes 8d6 acid damage with a basic Reflex save. A creature that critically fails its saving throw also takes 1d6 persistent acid damage. As normal, if a Large or larger creature starts its turn in both pools, it takes the damage only once.
Rank 5 · Traditions Arcane, Primal
Cast 2 actions
Range 120 feet
Save Reflex
Duration 1 minute
Damage 8d6 acid
Heightened
- Heightened (+2) Create an additional 10-foot burst.