Carrion Mire
A conjured field of grasping corpse-limbs keeps foes stumbling prone and shuts off healing for anyone caught inside.
The ground opens into a seemingly endless mass of corpse limbs, grasping at all creatures within the area to drag them down. Creatures in the area when the spell is cast or beginning their turn in the area must succeed at a Reflex save or fall Prone. When a creature in the spell's areas would be healed by a Vitality effect, the carrion mire attempts to counteract that effect, preventing that healing but not otherwise prevent the effect if it's counteracted.
Rank 2 · Traditions Arcane, Divine, Occult
Cast 3 actions
Range 30 feet · Area 15-foot burst
Save Reflex
Duration 1 minute
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