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Call to Arms
Trigger You are about to roll for initiative. You cry out a call to arms, inspiring your allies to enter the fray.
uncommonAuditoryCurseboundEmotionEnchantmentMentalOracleFocus
- Rank
- Rank 1
- Cast
- Reaction
- Area
- 20-foot emanation
- Duration
- 1 minute
- Rank
- 1
- Cast
- reaction
- Area
- 20-foot emanation
- Duration
- 1 minute
Trigger You are about to roll for initiative. You cry out a call to arms, inspiring your allies to enter the fray. Each ally in the area gains a +2 status bonus to their initiative roll and gains temporary Hit Points equal to the spell's rank; these temporary Hit Points last for the spell's duration. Heightened (6th) The bonus increases to +3. Heightened (9th) The bonus increases to +4.