Animal Feature
A ranger conjures sudden claws or sharp new teeth, gaining a quick natural weapon that fades the instant the effect ends.
Without fully transforming your body, you gain one animalistic feature, which you select from the list below each time you Cast the Spell.
Cat Eyes You gain low-light vision.
Claws You gain a claw attack that deals 1d6 slashing damage and has the agile, finesse, and unarmed traits.
Jaws You gain a jaws attack that deals 1d8 piercing damage and has the unarmed trait.
Rank 2
Cast 1 action
Duration 1 minute
Damage 1d6 slashing + 1d8 piercing
Heightened
- Heightened (4th) Add the following options to the list. Fish Tail You gain a swim Speed equal to your land Speed. Owl Eyes You gain darkvision. Wings You gain a fly Speed equal to your land Speed.
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