Alarm
You ward an area to alert you when creatures enter without your permission. When you cast alarm, select a password.
- Rank
- Rank 1
- Trad
- Arcane, Divine, Occult, Primal
- Cast
- 10 minutes
- Range
- touch
- Area
- 20-foot burst
- Duration
- 8 hours
- Rank
- 1
- Cast
- 10 minutes
- Range
- touch
- Area
- 20-foot burst
- Duration
- 8 hours
You ward an area to alert you when creatures enter without your permission. When you cast alarm, select a password. Whenever a Small or larger corporeal creature enters the spell's area without speaking the password, alarm sends your choice of a mental alert (in which case the spell gains the mental trait) or an audible alarm with the sound and volume of a hand bell (in which case the spell gains the auditory trait). Either option automatically awakens you, and the bell allows each creature in the area to attempt a check to wake up. A creature aware of the alarm must succeed at a Stealth check against the spell's DC or trigger the spell when moving into the area.
Heightened (3rd) You can specify a trigger for which types of creatures sound the alarm spell.