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SpellsArcane

Chill Touch

A draining touch saps strength from the living while it rattles undead into faltering or fleeing outright.

commonCantripNecromancyNegative

Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.

  • Living Creature The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also enfeebled 1 for 1 round on a critical failure.
  • Undead Creature The target is flat-footed for 1 round on a failed Fortitude save. On a critical failure, the target is also fleeing for 1 round unless it succeeds at a Will save.

Rank 1 (Cantrip) · Traditions Arcane, Divine, Occult

Cast 2 actions

Range touch

Save Fortitude

Heightened

  • Heightened (+1) The negative damage to living creatures increases by 1d4.