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Rituals

Phantom Ship

Cast 1 hour

uncommonConjurationTeleportation

Cast 1 hour

Secondary Casters 2

Primary Check Occultism (expert)

Secondary Checks Sailing Lore or Survival

Range 10 feet

Target(s) 1 ship no more than 175 feet long

You create a link between a ship and an undead member of its crew to temporarily make the ship, and its passengers and crew, as incorporeal as ghosts. The targeted ship must be intact and on or near the surface of some water, and an undead who was a member of the ship's crew in life must be present for the entire ritual.

Critical Success The ship and all creatures aboard it become incorporeal for 1 hour. During this time, the ship can sail at its top speed in any heading chosen by the primary caster, regardless of the winds. The ship can pass through any corporeal obstacles in its path (such as rocks or other vessels), but it must remain in contact with water or the ritual's effects end prematurely.