Phantom Ship
Cast 1 hour
Cast 1 hour
Secondary Casters 2
Primary Check Occultism (expert)
Secondary Checks Sailing Lore or Survival
Range 10 feet
Target(s) 1 ship no more than 175 feet long
You create a link between a ship and an undead member of its crew to temporarily make the ship, and its passengers and crew, as incorporeal as ghosts. The targeted ship must be intact and on or near the surface of some water, and an undead who was a member of the ship's crew in life must be present for the entire ritual.
Critical Success The ship and all creatures aboard it become incorporeal for 1 hour. During this time, the ship can sail at its top speed in any heading chosen by the primary caster, regardless of the winds. The ship can pass through any corporeal obstacles in its path (such as rocks or other vessels), but it must remain in contact with water or the ritual's effects end prematurely.