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Rituals

Awaken Portal

Cast 1 hour

rareConjuration

Cast 1 hour

Secondary Casters up to 5

Primary Check Arcana or Occultism (trained)

Secondary Checks Arcana or Occultism (whichever is used for the primary check)

Range 10 ft.

Target(s) 1 portal

You attempt to reactivate a dormant gate, portal, or teleportation circle by infusing it with magical energies. This ritual must be successfully performed twice, once at each location the portal connects. While the teleportation circles and portals found in the Abomination Vaults require no additional cost to awaken, other portals might require rare items or specific materials as a cost for this ritual at the GM's discretion—some portals might even be so powerful that this ritual cannot awaken them at all.

The DC required to successfully awaken a portal varies based on the strength and distance between its end points. For the portals found in the Abomination Vaults Adventure Path, the DC varies according to the dungeon level on which it is located.