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Sorted A-ZNPCs
Ygrik
AC 17
uniqueHumanoidKobold
Lvl 2HumanoidKoboldUnique
- AC
- 17
- HP
- 30
- Perc
- +7
- Fort
- +8
- Ref
- +10
- Will
- +5
- STR
- +1
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +1
- CHA
- +2
Speed25 ft
Actions
- flying talon +11 1d4+3 piercing
- flying talon +11 1d4+3 piercing
- AC
- 17
- HP
- 30
- STR
- +1
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +1
- CHA
- +2
AC 17
Fort +8
Ref +10
Will +5
HP 30
Speed 25 feet
Melee
[Single Action]
flying talon +11 (Finesse, Trip),
Damage 1d4+3 piercing
Ranged
[Single Action]
flying talon +11 (Ranged Trip, Tethered, thrown 10 feet),
Damage 1d4+3 piercing
Intimidating Retreat [Single Action] Requirements Ygrik is adjacent to at least one enemy and at least one ally; Effect Ygrik commands an adjacent ally to fight harder and threatens dire punishment if the ally fails to obey; that ally gains a +1 circumstance bonus to its next melee Strike attack roll, as long as that attack is made before the start of Ygrik's next turn. Ygrik then Strides up to his Speed and gains a +2 circumstance bonus to AC against reactions triggered by this movement.