World Ender
A villain with one simple goal — destroy everything — claws back from a killing blow just long enough to erupt in flame and take the room too.
Unlike most villains, world enders are unburdened by nuance. Their ultimate goal is simple, if lofty: destroy the world and everyone in it.
In play
Unyielding Purpose [Reaction] Trigger The world ender would be reduced to 0 HP; Requirements The world ender has a volcanic eruption spell remaining; Effect The world ender refuses to let their destructive dream go unrealized, stabilizing at 1 HP just long enough to cast volcanic eruption, centered on themself. They die, immolated in the eruption.
Level 16
Perception +25 · Languages Common · Skills Intimidation +28, Nature +27, Religion +25, Society +27
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +3 | +7 | +7 | +3 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 36 | +30 | +26 | +28 |
HP 275 · Resistances fire 15
Speed 25 feet
Actions
- Melee Staff of fire [Single Action] +28 (Magical, two-hand d8), Damage 2d4+10 bludgeoning plus 3d6 fire
- Melee Fist [Single Action] +27 (Agile, Nonlethal, Unarmed), Damage 1d4+10 bludgeoning plus 3d6 fire
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