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World Ender

A villain with one simple goal — destroy everything — claws back from a killing blow just long enough to erupt in flame and take the room too.

rareHumanHumanoid

Unlike most villains, world enders are unburdened by nuance. Their ultimate goal is simple, if lofty: destroy the world and everyone in it.

In play

Unyielding Purpose [Reaction] Trigger The world ender would be reduced to 0 HP; Requirements The world ender has a volcanic eruption spell remaining; Effect The world ender refuses to let their destructive dream go unrealized, stabilizing at 1 HP just long enough to cast volcanic eruption, centered on themself. They die, immolated in the eruption.

Level 16

Perception +25 · Languages Common · Skills Intimidation +28, Nature +27, Religion +25, Society +27

STRDEXCONINTWISCHA
+4+3+7+7+3+2
ACFortRefWill
36+30+26+28

HP 275 · Resistances fire 15

Speed 25 feet

Actions

  • Melee Staff of fire [Single Action] +28 (Magical, two-hand d8), Damage 2d4+10 bludgeoning plus 3d6 fire
  • Melee Fist [Single Action] +27 (Agile, Nonlethal, Unarmed), Damage 1d4+10 bludgeoning plus 3d6 fire

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