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Sorted A-ZNPCs
Wildwood Sentry
AC 28
uncommonHumanHumanoid
Lvl 9HumanHumanoidUncommon
- AC
- 28
- HP
- 155
- Perc
- +20
- Fort
- +18
- Ref
- +20
- Will
- +18
- STR
- +4
- DEX
- +4
- CON
- +2
- INT
- +1
- WIS
- +4
- CHA
- +0
Speed25 ft
Actions
- dagger +21 1d4+12 piercing
- battle axe +21 1d8+12 slashing
- composite longbow +22 1d8+11 piercing 100 ft
- AC
- 28
- HP
- 155
- STR
- +4
- DEX
- +4
- CON
- +2
- INT
- +1
- WIS
- +4
- CHA
- +0
AC 28
Fort +18
Ref +20
Will +18
HP 155
Sentry's Warning [Reaction] Trigger The sentry is about to roll Perception or Survival to determine their initiative; Effect The sentry visually or audibly warns allies, granting them a +1 circumstance bonus to their initiative rolls. Depending on how the sentry warns allies, this action has the auditory or visual trait.
Speed 25 feet
Melee
[Single Action]
dagger +21 (Agile, Finesse, versatile S),
Damage 1d4+12 piercing
Melee
[Single Action]
battle axe +21 (Sweep),
Damage 1d8+12 slashing
Ranged
[Single Action]
composite longbow +22 (deadly 1d10, Magical, Propulsive, range increment 100 feet, reload 0, volley 30 feet),
Damage 1d8+11 piercing