Weapon Master
A peerless duelist hits hardest once a fight thins out, finding the gaps no shield can cover when no one else crowds the kill.
A peerless duelist whose blade finds the gaps no shield can cover, deadliest when the fight thins out and no allies crowd the kill.
In play
Attack of Opportunity [Reaction]
Dueling Expertise The weapon master deals an extra 2d10 damage to creatures that are not adjacent to any allies or other foes.
Swift Blow [Two Actions] (Flourish) Requirement The weapon master is not wielding a weapon; Effect The weapon master Interacts to draw a melee weapon without triggering reactions and makes a Strike with that weapon. The target is flat-footed against this Strike.
Level 13
Perception +23 · Languages Common, Tien · Skills Acrobatics +23, Athletics +26, Intimidation +22, Survival +24, Warfare Lore +23
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +2 | +4 | +2 | +3 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +26 | +22 | +24 |
HP 250
Speed 25 feet
Actions
- Melee Katana [Single Action] +28 (deadly d8, Magical, two-hand d10, versatile P), Damage 3d6+11 slashing
- Ranged Sling [Single Action] +22 (range 50 ft, Magical, Propulsive, reload 1), Damage 2d6+11 bludgeoning