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Sorted A-ZNPCs
Watchmage Squadron
Governments often organize and deploy squadrons of watchmages in places where dangerous magic is expected.
commonHumanHumanoidTroop
Lvl 10HumanHumanoidTroop
- AC
- 30
- HP
- 180
- Perc
- +22
- Fort
- +22
- Ref
- +16
- Will
- +19
- STR
- +3
- DEX
- +4
- CON
- +3
- INT
- +5
- WIS
- +2
- CHA
- +0
Speed25 ft
- AC
- 30
- HP
- 180
- STR
- +3
- DEX
- +4
- CON
- +3
- INT
- +5
- WIS
- +2
- CHA
- +0
Governments often organize and deploy squadrons of watchmages in places where dangerous magic is expected. Members combine their spellcasting to cast at a higher level than they could alone.
AC 30
Fort +22
Ref +16
Will +19
HP 180
(4 segments)
Speed 25 feet, troop movement
Arcane Prepared Spells DC 26, attack +18
- Cantrips (5th)
Detect Magic, Frostbite, Light, Tangle Vine
- 2nd
- 4th
- 5th
Fireball, Locate, Slither
Troop Spellcasting When the watchmage squadron Casts a Spell, the individual members combine their efforts into casting a more powerful version than any one member could achieve alone.