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Sorted A-ZNPCs
Vool
AC 20
uniqueHumanoid
Lvl 4HumanoidUnique
- AC
- 20
- HP
- 58
- Perc
- +8
- Fort
- +10
- Ref
- +12
- Will
- +8
- STR
- +3
- DEX
- +4
- CON
- +2
- INT
- +3
- WIS
- +0
- CHA
- +1
Speed30 ft, climb 20 ft
Actions
- wooden stake pick +12 1d6+5 piercing
- AC
- 20
- HP
- 58
- STR
- +3
- DEX
- +4
- CON
- +2
- INT
- +3
- WIS
- +0
- CHA
- +1
AC 20
Fort +10
Ref +12
Will +8
+2 status to all saves vs. disease and poison
HP 58
Mobility When Vool Strides or Climbs and moves half his speed or less, he doesn't trigger reactions.
Vampires are Everywhere! Vool is convinced there are vampires everywhere and is constantly frightened 1. His frightened condition can be removed via magic like clear mind, if someone eases his fears by Lying to him with a successful DC 18 Deception check, or by giving him something else to fear by Coercing him with a DC 18 Intimidation check. Once his frightened condition is removed, Vool becomes particularly brave for 10 minutes and gains a +2 status bonus on saving throws against fear effects.