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Vool

A stake-clutching paranoiac stays perpetually spooked by imagined bloodsuckers, darting through danger too jumpy to be easily cornered.

uniqueHumanoid

Vool is a jittery, stake-clutching paranoiac convinced that bloodsuckers lurk behind every door — twitchy, fast on his feet, and harder to pin down than his nerves suggest.

Vool has a +2 status bonus to all saves vs. disease and poison.

Mobility When Vool Strides or Climbs and moves half his speed or less, he doesn't trigger reactions.

Vampires are Everywhere! Vool is convinced there are vampires everywhere and is constantly frightened 1. His frightened condition can be removed via magic like clear mind, if someone eases his fears by Lying to him with a successful DC 18 Deception check, or by giving him something else to fear by Coercing him with a DC 18 Intimidation check. Once his frightened condition is removed, Vool becomes particularly brave for 10 minutes and gains a +2 status bonus on saving throws against fear effects.

Level 4

Perception +8 · Senses darkvision · Languages Azlanti, Sakvroth · Skills Acrobatics +12, Athletics +9, Crafting +11, Religion +8, Stealth +12, Thievery +12

STRDEXCONINTWISCHA
+3+4+2+3+0+1
ACFortRefWill
20+10+12+8

HP 58

Speed 30 feet, climb 20 feet

Actions

  • Melee Wooden stake pick [Single Action] +12 (Agile, fatal d8, Magical, versatile B), Damage 1d6+5 piercing