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Urchin

An urchin turns to theft only when begging can't fill their stomach, and works better pickpocketing alongside another light-fingered ally.

commonHumanHumanoid

Although their escapades might be notorious, few urchins are thrill-seekers. For some urchins, when begging alone isn't enough to fill their bellies, theft becomes a viable survival tactic.

Collaborative Thievery The urchin gains a +1 circumstance bonus to Steal or Palm an Object while within 10 feet of an ally who has the pickpocket ability.

Pickpocket For an urchin, the DC to Steal or Palm an Object isn't increased by 5 for an item that's closely guarded.

Level -1

Perception +3 · Languages Common · Skills Acrobatics +5, Deception +4, Society +3, Stealth +5, Survival +3, Thievery +7

STRDEXCONINTWISCHA
-1+3+0+1+1+2
ACFortRefWill
15+2+7+3

HP 8

Speed 25 feet

Actions

  • Melee Shiv [Single Action] +5 (Agile), Damage 1d4–1 piercing
  • Melee Fist [Single Action] +5 (Agile, Nonlethal, Unarmed), Damage 1d4–1 bludgeoning
  • Ranged Rock [Single Action] +5 (thrown 10 feet), Damage 1d4–1 bludgeoning

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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