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Tracker

An untrained eye might spot a sign or two of a wild creature's passing, but only a skilled tracker can identify several such signs and discern their…

commonHumanHumanoid
Lvl 3HumanHumanoid
AC
19
HP
40
Perc
+12
Fort
+7
Ref
+11
Will
+9
STR
+2
DEX
+4
CON
+2
INT
+0
WIS
+4
CHA
+0
Speed25 ft
Actions
  • dagger +11 1d4+6 piercing
  • fist +11 1d4+6 bludgeoning
  • dagger +11 1d4+6 piercing
  • composite longbow +11 1d8+5 piercing On the 100 ft
AC
19
HP
40
STR
+2
DEX
+4
CON
+2
INT
+0
WIS
+4
CHA
+0

An untrained eye might spot a sign or two of a wild creature's passing, but only a skilled tracker can identify several such signs and discern their relationship to each other, connecting one to the next until they form a trail of prints, scat, fur, feathers, and blood that leads to the quarry's lair.

AC 19

Fort +7

Ref +11

Will +9

HP 40

Speed 25 feet

Melee

[Single Action]

dagger +11 (Agile, Finesse, versatile S),

Damage 1d4+6 piercing

Melee

[Single Action]

fist +11 (Agile, Finesse, Nonlethal, Unarmed),

Damage 1d4+6 bludgeoning

Ranged

[Single Action]

dagger +11 (Agile, thrown 10 feet, versatile S),

Damage 1d4+6 piercing