Toady
These minions perform the thankless tasks that keep their master's vile machine running. Whether out of loyalty or fear, a toady serves their boss faithfully.
- AC
- 14
- HP
- 20
- Perc
- +3
- Fort
- +9
- Ref
- +6
- Will
- +3
- STR
- +2
- DEX
- +2
- CON
- +3
- INT
- -1
- WIS
- +1
- CHA
- +0
- sap +6 1d6+2 bludgeoning
- fist +6 1d4+2 bludgeoning
- AC
- 14
- HP
- 20
- STR
- +2
- DEX
- +2
- CON
- +3
- INT
- -1
- WIS
- +1
- CHA
- +0
These minions perform the thankless tasks that keep their master's vile machine running. Whether out of loyalty or fear, a toady serves their boss faithfully.
AC 14
Fort +9
Ref +6
Will +3
HP 20
Human Shield [Reaction] Trigger The toady's boss takes damage from an attack, and the toady is adjacent to them; Effect The toady takes the damage instead, along with any secondary effects of attack. This damage can't be reduced in any way.
Speed 25 feet
Melee
[Single Action]
sap +6 (Agile, Nonlethal),
Damage 1d6+2 bludgeoning
Melee
[Single Action]
fist +6 (Agile, Nonlethal, Unarmed),
Damage 1d4+2 bludgeoning
Scurry [Single Action] The toady Strides, then can Hide.