Tashlock Banyan
A quicksilver skirmisher switches fluidly between blade and bow, near-impossible to flank or catch flat-footed.
Another scion of the Banyan line, Tashlock is a quicksilver skirmisher equally deadly with blade and bow, hard to pin down and harder to catch off guard.
In play
Deny Advantage Tashlock isn't flat-footed to creatures of 12th level or lower that are hidden, undetected, flanking, or using surprise attack.
Nimble Dodge [Reaction] Trigger Tashlock is targeted with a melee or ranged attack by an attacker he can see; Effect Tashlock gains a +2 circumstance bonus to AC against the triggering attack.
Level 12
Perception +20 · Languages Common · Skills Acrobatics +23, Athletics +19, Deception +19, Diplomacy +17, Intimidation +19, Society +16, Stealth +23, Survival +16, Thievery +21
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +5 | +0 | +2 | +2 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +19 | +24 | +19 |
HP 215
Speed 25 feet
Actions
- Melee Rapier [Single Action] +24 (deadly 1d8, Disarm, Finesse, Magical), Damage 1d6+11 piercing
- Ranged Composite shortbow [Single Action] +26 (range 60 ft, deadly 2d10, Magical, Propulsive, reload 0), Damage 2d6+11 piercing
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