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Takatorra (Level 9)

AC 26

uniqueHumanoidTengu
Lvl 9HumanoidTenguUnique
AC
26
HP
210
Perc
+20
Fort
+21
Ref
+17
Will
+20
STR
+4
DEX
+2
CON
+4
INT
+1
WIS
+3
CHA
+0
Speed25 ft
Actions
  • tengu gale blade +22 2d6+10 slashing
  • beak +21 1d6+10 piercing
AC
26
HP
210
STR
+4
DEX
+2
CON
+4
INT
+1
WIS
+3
CHA
+0

AC 26

Fort +21

Ref +17

Will +20

HP 210

Speed 25 feet

Melee

[Single Action]

tengu gale blade +22 (Agile, Disarm, Finesse, Magical),

Damage 2d6+10 slashing

Melee

[Single Action]

beak +21 (Finesse, Unarmed),

Damage 1d6+10 piercing

Blade Barrage [Two Actions] Takatorra makes three melee Strikes. These Strikes gain the forceful trait. If one target is hit with at least two of these Strikes, they also take 1d6 persistent bleed damage. The target is then flat-footed until they heal the persistent bleed damage.

Disarming Whirl [Two Actions] (Flourish) Takatorra spins, striking at their foes' weapons. Takatorra attempts an Athletics check to Disarm against each enemy within melee reach.