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NPCs

Swardlands Delinquent

A street tough draws steel mid-swing and slips the blows she sees coming, leaving anyone she lands a solid hit on rattled and reeling.

rareHumanHumanoid

A street tough from the Swardlands with a quick blade and a quicker temper — the delinquent draws steel mid-swing, slips the blows she sees coming, and leaves her marks rattled and reeling.

In play

Club +11; Damage 1d6+5 bludgeoning. Dagger (Agile, thrown 10 feet, versatile S) +12; Damage 1d4+5 piercing.

Nimble Dodge [Reaction] Trigger The delinquent is targeted with a melee or ranged attack by an attacker she can see; Effect The delinquent gains a +2 circumstance bonus to AC against the triggering attack.

Quick Draw [Single Action] The delinquent draws a weapon with an Interact action, then Strikes with the weapon they just drew.

Rattling Blow Creatures the delinquent critically hits are clumsy 1 and can't make reactions until the end of the delinquent's next turn.

Level 4

Perception +8 · Languages Common · Skills Acrobatics +10, Athletics +9, Deception +8, Intimidation +8, Stealth +12, Thievery +12

STRDEXCONINTWISCHA
+3+4+1+1+0+2
ACFortRefWill
21+9+14+8

HP 65

Speed 25 feet