Sniper
A cold, patient marksman lines up a single decisive shot from far beyond a target's reach, then waits unmoving for the next opening.
A keen eye, a steady hand, and a killer instinct combine to form a ruthless, emotionless harbinger of death. A sniper usually works alone, though they're occasionally seen alongside a spotter or as part of a larger squad.
Level 5
Perception +15 · Languages Common · Skills Acrobatics +11, Athletics +11, Medicine +11, Stealth +15, Survival +11
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +4 | +1 | +1 | +4 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 21 | +10 | +15 | +11 |
HP 65
Speed 25 feet
Actions
- Melee Dagger [Single Action] +15 (Agile, Finesse, versatile S +15), Damage 1d4+8 piercing
- Melee Fist [Single Action] +15 (Agile, Finesse, Nonlethal, unarmed +15), Damage 1d4+8 bludgeoning
- Ranged Arquebus [Single Action] +15 (range 150 ft, Concussive, fatal d12, Kickback, reload 1), Damage 1d8+6 piercing
- Ranged Dagger [Single Action] +15 (Agile, thrown 10 feet, versatile S +15), Damage 1d4+8 piercing
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