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Skinsaw Seamer

A flesh-stitching cult killer snares an attacker with a silk-thread snag the instant their blade lands, just as comfortable with a razor.

rareHumanHumanoid

A Skinsaw seamer is a flesh-stitching killer of the murderous cult, as comfortable snaring a foe with a length of silk thread as opening them with a razor.

In play

Wire Catch [Reaction] Every Skinsaw seamer keeps a sewing needle attached to a loop of thick silk, wrapped loosely around their hand not holding a weapon, which they can use in combat to snag or disarm attackers; Trigger A creature hits the seamer with a melee Strike; Effect The seamer attempts an Athletics check to either Grapple or Disarm the triggering creature.

Level 8

Perception +18 · Languages Common, Daemonic · Skills Acrobatics +18, Athletics +17, Deception +16, Medicine +17, Norgorber Lore +16, Religion +17, Thievery +16

STRDEXCONINTWISCHA
+3+4+0+2+3+2
ACFortRefWill
26+16+18+17

HP 130

Speed 25 feet

Actions

  • Melee War razor [Single Action] +20 (Agile, Backstabber, deadly d8, Finesse), Damage 1d4+7 piercing
  • Melee Shortsword [Single Action] +18 (Agile, Finesse, Magical, versatile S), Damage 2d6+7 piercing
  • Ranged Dagger [Single Action] +20 (Agile, Finesse, thrown 10 feet, versatile S), Damage 1d4+7 piercing