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Sir Fredero Sinnet
An immovable knight shields allies with an extra block each round and refuses to bend, rerolling failed nerve no matter the risk.
uniqueHumanHumanoid
Sir Fredero Sinnet is an immovable knight whose shield is never far from a blow and whose conviction will not bend, no matter what fear or command is laid on him.
In play
- Attack of Opportunity [Reaction]
- Quick Block Sir Fredero gains an additional reaction at the start of each of his turns that he can use only to perform a Shield Block.
- Shield Block [Reaction]
- Stubborn Conviction [Free Action] Frequency once per round; Trigger Sir Fredero fails (but doesn't critically fail) a saving throw against a control or emotion effect; Effect Sir Fredero rerolls the failed saving throw. He must take the result of this second roll, even if it is worse than the initial failure.
Level 9
Perception +15 · Languages Common · Skills Athletics +19, Deception +20, Diplomacy +18, Intimidation +20, Religion +17, Society +18
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +4 | +1 | +0 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 28 | +21 | +17 | +15 |
HP 160
Speed 20 feet
Actions
- Melee Longsword [Single Action] +20 (versatile P), Damage 2d8+10 slashing plus 1d6 sonic
- Ranged Composite shortbow [Single Action] +18 (range 60 ft, deadly d10, Propulsive), Damage 2d6+10 piercing