Scarlet Triad Sniper
A rooftop marksman punishes any missed shot at him and can loose a single volley across a whole cluster of foes.
A patient marksman of the Scarlet Triad who turns rooftops and ridgelines into killing ground. The sniper punishes anyone who shoots and misses, and can rake a whole knot of foes with a single volley.
Backshot [Reaction] Trigger A creature the sniper can see misses it with a ranged weapon Strike. Effect The sniper attempts a ranged Strike against the triggering creature with a –2 penalty.
Rain of Arrows [Two Actions] The sniper fires one arrow at each creature they choose within a 15-foot burst. The center of the burst must be within 100 feet of the sniper, but can't be within 30 feet. The sniper makes each attack roll separately.
Level 11
Perception +23 · Senses low-light vision · Languages Common, Elven · Skills Acrobatics +22, Athletics +19, Stealth +23, Thievery +21
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +5 | +3 | +1 | +4 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 32 | +20 | +22 | +21 |
HP 195
Speed 30 feet; swiftness
Actions
- Melee Pick [Single Action] +22 (fatal d10, Magical), Damage 1d6+10 piercing
- Ranged Composite longbow [Single Action] +23 (range 100 ft, deadly 1d10, Magical, reload 0, volley 30 feet), Damage 2d8+8 piercing
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