Scarlet Triad Sneak
A slippery slaver's infiltrator ducks past guards unseen, dodging blows and slipping through reach attacks with practiced ease.
A Scarlet Triad sneak is a slippery infiltrator for the slaving syndicate, darting past guards with a rapier in hand and a knack for never being where the blow lands.
In play
Nimble Dodge [Reaction] Requirement A sneak can't use this reaction while encumbered. Trigger The sneak is hit by an attack made by a creature the sneak can see. Effect The sneak gains a +2 circumstance bonus to their Armor Class against the triggering attack.
Deny Advantage The sneak isn't flat-footed to hidden, undetected, or flanking creatures of 6th level or lower, or creatures of 6th level or lower using surprise attack.
Mobility When the sneak takes a Stride action to move half their Speed or less, that movement does not trigger reactions.
Level 6
Perception +12 · Languages Common · Skills Acrobatics +14, Athletics +10, Deception +12, Intimidation +10, Stealth +16, Thievery +14
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +4 | +2 | +0 | +0 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 25 | +10 | +14 | +12 |
HP 95
Speed 25 feet
Actions
- Melee Rapier [Single Action] +17 (deadly 1d8, Disarm, Finesse), Damage 1d6+5 piercing
- Melee Dagger [Single Action] +16 (Agile, Finesse, versatile S), Damage 1d4+4 piercing
- Ranged Dagger [Single Action] +16 (Agile, thrown 10 feet, versatile S), Damage 1d4+4 piercing