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Scarlet Triad Mage

Arcane magic barely touches this mercenary caster, whose reserve runs from lightning bolts to full mind-blank protection well before the blades ever come out.

commonHumanHumanoidTiefling

A spellslinger in the Scarlet Triad's pay, this mage hangs back from the blades and lets prepared arcane firepower — and a few darker bargains — do the killing.

They gain a +2 status bonus to all saves vs. arcane magic.

In play

Arcane Prepared Spells DC 36, attack +30

Divine Innate Spells DC 36

  • 2nd Darkness

Rituals

Level 15

Perception +26 · Senses darkvision · Languages Abyssal, Common, Daemonic, Draconic, Infernal, Osiriani · Skills Arcana +30, Crafting +27, Intimidation +25, Occultism +27

STRDEXCONINTWISCHA
+3+6+4+5+4+7
ACFortRefWill
37+23+26+29

HP 270 · Resistances electricity 10, fire 10

Speed 25 feet

Actions

  • Melee Dagger [Single Action] +30 (Agile, Finesse, versatile P), Damage 2d4+9 slashing

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